Cliquer pour dessiner des formes avec la souris
Déplacer la souris en x modifie la longueur
Déplacer la souris en y modifie l’épaisseur et le nombre de segments
Les touches 1 à 3 permettent de modifier la couleur.
Les touches SUPPR & RETOUR ARRIÈRE effacent l’esquisse
La touche « s » permet de sauvegarder un fichier « png »
// P_2_0_03 // // Generative Gestaltung, ISBN: 978-3-87439-759-9 // First Edition, Hermann Schmidt, Mainz, 2009 // Hartmut Bohnacker, Benedikt Gross, Julia Laub, Claudius Lazzeroni // Copyright 2009 Hartmut Bohnacker, Benedikt Gross, Julia Laub, Claudius Lazzeroni // // http://www.generative-gestaltung.de // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /** * drawing with a changing shape by draging the mouse. * * MOUSE * position x : length * position y : thickness and number of lines * drag : draw * * KEYS * 1-3 : stroke color * del, backspace : erase * s : save png */ var état = 0 function setup(){ createCanvas(780, 780); colorMode(HSB, 360, 100, 100, 100); smooth(); noFill(); background(360); } function draw(){ if(mouseIsPressed){ if (état == 0){ push(); translate(width/2,height/2); var circleResolution = int(map(mouseY+100,0,height,2, 10)); var radius = mouseX-width/2; var angle = float(TWO_PI/circleResolution); var strokeColor = color(192, 100, 64, 10); strokeWeight(2); stroke(strokeColor); beginShape(); for (var i=0; i<=circleResolution; i++){ var x = float(0 + cos(angle*i) * radius); var y = float(0 + sin(angle*i) * radius); vertex(x, y); } endShape(); pop(); } } if(mouseIsPressed){ if (état == 1){ push(); translate(width/2,height/2); var circleResolution = int(map(mouseY+100,0,height,2, 10)); var radius = mouseX-width/2; var angle = float(TWO_PI/circleResolution); var strokeColor = color(0, 10); strokeWeight(2); stroke(strokeColor); beginShape(); for (var i=0; i<=circleResolution; i++){ var x = float(0 + cos(angle*i) * radius); var y = float(0 + sin(angle*i) * radius); vertex(x, y); } endShape(); pop(); } } if(mouseIsPressed){ if (état == 2){ push(); translate(width/2,height/2); var circleResolution = int(map(mouseY+100,0,height,2, 10)); var radius = mouseX-width/2; var angle = float(TWO_PI/circleResolution); var strokeColor = color(52, 100, 71, 10); strokeWeight(2); stroke(strokeColor); beginShape(); for (var i=0; i<=circleResolution; i++){ var x = float(0 + cos(angle*i) * radius); var y = float(0 + sin(angle*i) * radius); vertex(x, y); } endShape(); pop(); } } } function keyPressed(){ if (keyCode == DELETE || keyCode == BACKSPACE){ background(360); } } function keyTyped(){ if (key=='s' || key=='S') save("P_2_0_03.png"); if (key == "1"){ état = 0; } if (key == "2"){ état = 1; } if (key == "3"){ état = 2; } }